Implementing

In this second of three sections, you will be creating materials that you can use to share with other stakeholders (e.g., parents, other teachers, and administrators).

Required Resources

 

Additional Resources

Required Evidence

  • Option 1
    • Create a PowerPoint (or PowerPoint alternative) that could be used to deliver professional development to an important stakeholder (e.g., other teachers, parents, administrators). The presentation's focus will be on the learning benefits of games (and counteracting the potential negatives).
    • Submit the presentation as a PPT, PDF, or link. There is no minimum number of slides. However, future participants listening to the presentation should be able to learn clearly from the slides presented.
    • Slide notes should be included as either a transcript of what will be said or a list of key ideas that will be covered on the slide.
    • References are required to support the statements and claims made. A bibliography or set of references can be included at the end but should also be included on each slide.

OR

  • Option 2
    • Create and then deliver professional development on the benefits of games for teaching and learning. This presentation can be made to any stakeholder and does not require the creation or use of specific learning materials (e.g., presentation slides and handouts).
    • Evidence of successful completion must include two components:
      • A short video (through a URL) of at least some snippets of your presentation.
      • Reviews from your audience.

Evidence Review Criteria

  • Option 1
    • Criterion 1: Educators will present evidence of the creation of materials that could be used to deliver professional development (e.g., workshop, presentation) to others
  • Option 2
    • Criterion 1: Educators will be able to successfully present information about educational gaming to key stakeholders.
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