If this story were being told as sequential illustration – the language of comic books and graphic novels – the first illustrated panel would show Daniel Gorman speaking to a classroom of Kent State University students. The next panel might show a student raising their hand to ask a question, and the next might show a group of students with raised hands.
This is how the origin story of “Flash Fiction,” an anthology of stories written and illustrated by Kent State Students working with Route Eight Studios, a local illustration and design company, began.
A Spark of Inspiration
Gorman is a co-founder of Route Eight Studios, based in Stow, Ohio. He has more than 25 years of experience as an illustrator, working in medical illustration and creating art for licensed trading card sets and comic books. He visited Kent State in the spring to speak to a group of students in Kent State’s Visual Communication Design program about sequential illustration and careers in illustration in their color theory class, taught by Chad Lewis, assistant professor in Kent State’s School of Visual Communication Design. One of the students in the class said that she was grateful for Gorman showing the students the variety of things they could do with the skills they were learning.
After class, a group of students approached Gorman to ask about internship opportunities at Route Eight Studios. “We hadn’t even been in existence for a year, so we hadn’t really thought about internship situations,” he said. “But so many of them wanted to be a part of it that we created an internship opportunity at the studio. And they all expressed interest in learning how to draw comic books.”
‘Flash Fiction’ is Born
“I created this idea to do an anthology book, teaching them the process of making comic books from start to finish, which includes the marketing of the book and the sale of the book. The entire process from conception to delivering the finished book.” said Gorman. Gorman runs and promotes the annual Akron Comic Con, which offered the students an excellent place for to display and participate in a panel discussion.
Gorman worked with Daniel Alenquer, director, School of Visual Communication Design, and Lauren Jeffries, an instructor, to create two internship positions per semester for course credit. The first two interns earned their credits in Fall 2025, and Route Eight Studios has two interns slated to work with them each semester through Spring 2027. Since only two of the 12 students who worked on “Flash Fiction” could earn internship credits this fall, Gorman created an apprenticeship program for the other 10 students. “Because they all wanted to learn this process, we didn’t want to turn any of them away,” he said. “We wanted to give them the opportunity to experience this and learn how to do this.”
The students worked over the summer to complete their stories, which would become part of the 100+ page anthology. The timeline, just under three months, was very much like those that face professional artists.
Meet The Student Creators
The 12 Kent State students working on the project are all in the university’s Visual Communication Design program. They are juniors Dylan Cochran, Taylor Dawson, Lana McMahon, and Emma Patchin; seniors Evie Gillilan, Stephanie Gilton, Stephanie Humphrey-Martinez, Autumn Johnson, William Nix and Dondi Wilson, and sophomores Kai Maxwell and Sydney Mclean.
Kent State Today spoke with three of the student creators about the process of transferring ideas from their imaginations to the printed page.
‘Now your dream is coming true!’
Autumn Johnson from Akron is the writer and illustrator of “Heatwave,” a hero x villain love story that explores how these characters interact, and was also created to support her friends in the LGBTQ+ community. She said that some of the challenges she faced were in plotting and personal motivation. “While working through a sequential story,” Johnson said, “I learned that things are not as simple as they sound. The planning process can take way longer if you have many ideas swimming around in your mind.” While she was working toward deadlines, she told herself, “Look at you! You’re creating a comic book that you only dreamed about when you were younger. Now your dream is coming true!”
Johnson is aiming high in her goals after graduation with hopes of landing an internship or a job at video game developers Blizzard Entertainment in California or BHVR Interactive, with studios in Canada, Europe and the U.K.
Offering advice for other creators, she said that they should take time to narrow down the story, so it goes in the direction you want. It’s good to have an expansive story, but it can be too much for the story you want to tell in that moment. “Start with a little at a time and don’t reveal everything at the start of things; you always want to leave some intrigue for the audience.” She also suggested testing ideas out with friends, as they may give great feedback and see things that you may not.