Ohio Learning Standards: Technology

  • Information and Communications Technology
    • ICT Topic 1: Identify and use appropriate digital learning tools and resources to accomplish a defined task.
    • ICT Topic 2: Use digital learning tools and resources to locate, evaluate and use information.
    • ICT Topic 3: Use digital learning tools and resources to construct knowledge.
  • Society and Technology
    • ST Topic 1: Demonstrate an understanding of technology’s impact on the advancement of humanity – economically, environmentally, and ethically.
    • ST Topic 3: Explain how technology,

Important Terms

  • COTS games – COTS (commercial-off-the-shelf) games are those that are commercial in nature and typically not created for educational purposes. For instance, MathBlaster is an educational game created for an educational purpose (commercial or not).
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